FAST PARTY - Concept → MVP (Initial Product Manager)
An event planning app built to make it easy to create an event, invite people, track RSVPs, and coordinate logistics in one place.

TL;DR
- What it is: An event planning app built to make it easy to create an event, invite people, track RSVPs, and coordinate logistics in one place. Public site: fastparty.ai.
- My role: Initial Product Manager from concept → MVP (I did not own post-MVP evolution).
- Target users (MVP): Friends/weekend hangouts and corporate gatherings.
- Primary MVP success metric: Activation (a user reaches the "aha" moment and becomes an active planner/host).
Context
Event planning fails when coordination is scattered across chats, spreadsheets, and forgotten tasks. FAST PARTY started with a simple goal: turn "planning chaos" into a guided, lightweight flow so a host can go from idea → invite → coordination quickly.
For the MVP, we prioritized the highest-frequency use cases: Friends/weekend hangouts (quick planning, fast invites, lightweight coordination) and Corporate gatherings (structured planning, clarity on attendees and tasks).
What the product does
- Problem framing and user journey definition
- MVP scope and prioritization
- Workflow and UX requirements
- Delivery coordination with design and engineering
- Early feedback loops to validate activation
- (Everything beyond MVP is outside my ownership - e.g., "Circles" shipped later.)
- Create an event: name, date/time, location, basic details
- Invite guests: shareable invite link and simple RSVP capture
- Track RSVPs: host visibility into who's in/out/maybe
- Coordination layer: lightweight updates/announcements and shared context
- Task assignment (where needed): distribute responsibilities to keep execution smooth (especially for corporate events)
Feature highlights
- Guided event creation → shareable invite
- RSVP collection + visibility
- Simple coordination in one place (reduce back-and-forth)
- Lightweight task ownership (useful for corporate planning)
- Deep community/group constructs like Circles (added later)
- Payments and vendor marketplace flows
- Heavy design customization or complex planning modules
Key decisions
Tradeoff: build lots of planning features vs deliver one clear "aha". Prioritized the smallest end-to-end loop that proves value quickly.
Tradeoff: partial features vs end-to-end success. Ensured users can complete the entire planning loop in the MVP.
Tradeoff: one-size-fits-all vs over-specialization. Designed flows that stay simple for friends while supporting ownership and clarity for corporate events (tasks, updates).
Impact
Collaboration
- Engineering (feasibility, delivery, iteration speed)
- Design (guided flow, low cognitive load, clarity of CTA/steps)
- Early users/stakeholders (feedback loops to validate activation)